> ## Documentation Index
> Fetch the complete documentation index at: https://docs.vaudiolink.eu/llms.txt
> Use this file to discover all available pages before exploring further.

# Receive with Scene Share

> Paste an encrypted Receiver SRT URL and add the sender's synchronized program to OBS.

The receiver does not need a vAudioLink account. Scene Share adds one **Incoming Program** source containing both video and audio.

<Steps titleSize="h2">
  <Step title="Install and open Scene Share">
    Install **vScene**, restart OBS, then select **Docks → vAudioLink Scene Share**.
  </Step>

  <Step title="Choose the receiver route">
    On **Set up Scene Share**, select **Paste a receiver token**.

    The dock displays **Receiving the shared scene**.

    <Frame caption="The receiver accepts either the complete receiver token or the full srt:// URL.">
      <img src="https://mintcdn.com/v-audiolink/S72bY1qPEoK5CCTL/images/screenshots/scene/receiver.png?fit=max&auto=format&n=S72bY1qPEoK5CCTL&q=85&s=f25c36cb58da2538a1e0c74992e3a849" alt="Scene Share receiver form with token or SRT URL input and Start viewing button" width="1107" height="570" data-path="images/screenshots/scene/receiver.png" />
    </Frame>
  </Step>

  <Step title="Paste the encrypted URL">
    Paste the complete receiver token or `srt://` Receiver SRT URL from the sender. Do not edit its query parameters or reveal it publicly.

    The dock may automatically recognize a complete URL. Otherwise, select **Start viewing**.
  </Step>

  <Step title="Add Incoming Program">
    Select **Start viewing** or **+ Add "Incoming Program" to scene** when offered.

    **Expected result:** OBS creates or updates one plugin-managed source named **Incoming Program** in the current scene.
  </Step>

  <Step title="Place the source">
    Position, crop, and scale **Incoming Program** like another scene item. Keep its audio and video together instead of rebuilding the share with separate paths.
  </Step>

  <Step title="Verify health">
    Watch the receiving state, download throughput, delay, and preview. Ask the sender for a visible clap or slate with speech.

    **Expected result:** video renders, audio meters move, and the clap remains synchronized.
  </Step>
</Steps>

<Warning>
  Do not add the received audio through a second source. Scene Share already carries audio and video together; a duplicate audio path can sound delayed.
</Warning>

## Reuse behavior

When the plugin finds its managed **Incoming Program** source, it updates or reuses it rather than creating unrelated duplicates. A same-named source created by the user is not assumed to be plugin-owned.

## Leave

Select **Leave session**. Hide or remove **Incoming Program** if you do not want the last frame or disconnected source in the current scene.
